GPU-RT

An interactive Vulkan-based RTX path tracer. Implements various material models and integrators, including ReSTIR for direct lighting.


GPU-RT was my final project for CMU 15-468 (physics-based rendering) during the spring semester of 2021. You can find it on GitHub. My showcase render won the technical award at the course’s 2021 rendering competition.


Showcase Render

showcase render

Written on June 27, 2021